Bungie has concluded its server maintenance routine, and Destiny 2 servers are back online. The first Iron Banner event of Season 2, which began in early December with Curse of Osiris’s release, is now live for a limited time, and a major new update has been released on PS4, Xbox One, and PC. Here’s exactly what it does.
As Bungie detailed previously, update 1.1.2 introduces Masterwork armor. This is a rare quality that all Legendary armor can take on, and it operates similarly to the Masterwork weapons system added in December. Essentially, Legendary armor can drop as (or be upgraded to) a Masterwork version, which provides you with an additional stat bonus that can be re-rolled. Each piece of Masterwork armor also offers a 3% damage resistance bonus while your Super is active; this effect stacks, offering a maximum of 15% if all five of your armor pieces are Masterworks. These items can be obtained through all of the normal means, though Trials of the Nine and Raid activities are more likely to drop them. Dismantling them provides you with materials that can then be used to upgrade a Legendary item into a Masterwork.
Drops related to the Raid have also changed in a number of ways. By completing a corresponding activity in a given week, you’ll be able to purchase a rotating selection of armor or weapons from Benedict 99-40. Raid encounters are now guaranteed to drop a piece of armor or a weapon, and completing a Prestige Raid encounter before doing the normal version will get you rewards from both the Prestige and normal versions. A new Exotic Ghost exclusive to Leviathan can now be found during Raid activities’ final encounter. Finally, Raid armor all now have unique mods with new perks that only work when on the Leviathan. These can be rotated in and out by spending a Raid Token, and even existing Raid armor will have a spot to equip these mods.
This patch kicks off the Iron Banner event, which features new gear to earn, some of which you can see above. Other notable changes include a reduction in the amount of XP needed to receive an Illuminated Engram; it now takes 120,000, rather than 160,000. Both the Gleaming Boon of the Crucible and Vanguard have seen their Bright Dust prices slashed. And several individual items have seen balance fixes or changes; Prometheus Lens, for instance, which was a major problem in Crucible after its release and was later nerfed, has seen its damage increased. Additionally, its Flame Refraction perk no longer pulls ammo from your reserves; instead, it generates fresh ammo to use.
There are a ton of other tweaks made in this update too, and the patch notes are quite long. You can see them in full on Bungie’s website.